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Emotes

Emote Action with target Action without target

/Agree

<player> agrees with <target>.

<player> agrees with everyone around him/her.

/Amaze

Amazed, <player> gasps at <target>.

<player> is amazed!

/Apologize

<player> apologizes to <target> whole heartedly.

<player> apologizes to everyone in the room.

/Applaud

<player> applauds <target>'s performance.

<player> gives a round of applause.

/Bite

<player> bites <target> on the leg!

<player> looks around for someone to bite!

/Bleed

<player> bleeds all over <target>.

<player> bleeds quietly.

/Blink

<player> blinks at <target> in disbelief.

<player> blinks in disbelief.

/Blush

<player> blushes at <target>.

<player>'s cheeks are burning.

/Boggle

<player> boggles at <target>, shaking his/her head, looking confused.

<player> boggles, shaking his/her head, looking confused.

/Bonk

<player> bonks <target> on the head!

<player> looks around for someone to bonk!

/Bored

<player> informs <target> that he/she is bored.

<player> informs everyone that he/she is bored.

/Bow

<player> bows before <target>.

<player> bows before everyone.

/Brb

<player> lets <target> know that he/she will be right back.

<player> announces he/she will be right back.

/Burp

<player> burps loudly at <target>.

<player> burps loudly.

/Bye

<player> waves goodbye to <target>.

<player> waves goodbye to everyone!

/Cackle

<player> cackles gleefully at <target>.

<player> cackles gleefully.

/Calm

<player> tries to calm down <target>.

<player> feels peaceful and calm.

/Cheer

<player> cheers at <target>.

<player> cheers.

/Clap

<player> claps for <target> happily - hurray!

<player> claps his/her hands together - hurray!

/Comfort

<player> comforts <target>.

<player> needs to be comforted.

/Congratulate

<player> congratulates <target> on a job well done.

<player> congratulates those around him/her on a job well done.

/Cough

<player> coughs at <target>.

<player> coughs.

/Cringe

<player> cringes away from <target>.

<player> cringes in terror!

/Cry

<player> cries over <target>.

<player> cries.

/Curious

<player> looks at <target> curiously.

<player> looks around him/her curiously.

/Dance

<player> grabs hold of <target> and begins to dance.

<player> stands on his/her tip-toes and does a dance of joy!

/Drool

<player> drools all over <target>.

<player> drools -- something must have him excited!

/Duck

<player> ducks behind <target>.

<player> ducks.

/Eye

<player> raises an eyebrow at <target>.

<player> raises an eyebrow inquiringly.

/Gasp

<player> gasps at <target> in astonishment.

<player> gasps in astonishment.

/Giggle

<player> giggles at <target>.

<player> giggles.

/Glare

<player> glares icily at <target>.

<player> glares at nothing in particular.

/Grin

<player> grins evilly at <target>.

<player> grins evilly.

/Groan

<player> groans at the sight of <target>.

<player> groans loudly.

/Grovel

<player> grovels in the dirt before <target>.

<player> grovels in the dirt.

/Happy

<player> is happy with <target>.

<player> is sooo happy.

/Hungry

<player> let's <target> know that he/she needs food, badly.

<player> needs food, badly.

/Introduce

<player> introduces <target> to you. Welcome!

<player> introduces himself/herself. Hi there!

/Jk

<player> let's <target> know that he/she was JUST KIDDING!

<player> was JUST KIDDING!

/Kneel

<player> kneels before <target> in humility and reverence.

<player> feels righteous, and maybe a little foolish.

/Lost

<player> let's <target> know that he/she is lost!

<player> lets everyone know he/she is lost!

/Massage

<player> gently massages <target>'s shoulders.

<player> looks around for someone to message.

/Moan

<player> moans at <target>.

<player> starts to moan.

/Mourn

<player> holds his/her head down and mourns the loss of <target>.

<player> hold his/her head down and mourns the loss of the dead.

/Nod

<player> nods.

/Panic

<player> screams in panic.

/Peer

<player> peers at <target>, looking him/her up and down.

<player> peers around intently.

/Plead

<player> pleads with <target> desperately.

<player> pleads with everyone around him/her.

/Point

<player> points at <target>. Yeah, you!

<player> points <direction based on sense heading>.

/Ponder

<player> ponders <target> -- what's going on with <target>?

<player> ponders over matters as they appear at this moment.

/Puzzle

<player> looks at <target>, unsure of what he/she meant.

<player> looks puzzled.

/Raise

<player> looks at <target>, raising his/her hand.

<player> raises his/her hand.

/Ready

<player> asks <target> if he/she is ready.

<player> lets everyone know he/she is ready!.

/Roar

A low rumble emits from deep within <player>'s as he roars at <target>.

A low rumble emits from deep within <player> and he roars like a lion!

/Rofl

<player> rolls on the floor laughing at <target>.

<player> rolls on the floor laughing.

/Salute

<player> snaps to attention, saluting <target> briskly.

<player> salutes the gods in admiration of the amazing world around him/her!

/Shiver

<player> shivers at the thought of messing with <target>.

Brrrrrrrrr. <player> shivers.

/Shrug

<player> shrugs at <target>.

<player> shrugs unknowingly.

/Sigh

<player> sighs at <target>.

<player> sighs, clearly disappointed.

/Smirk

<player> smirks mischievously at <target>.

<player> smirks mischievously.

/Snarl

<player> snarls meanly at <target>.

<player> grizzle's his/her teeth and looks mean.

/Snicker

<player> snickers softly at <target>.

<player> snickers softly.

/Stare

<player> stares dreamily at <target>, completely lost in his/her eyes.

<player> stares at the sky.

/Tap

<player> taps his/her feet as he looks at <target> impatiently.

<player> taps his feet, impatiently.

/Tease

<player> teases <target> mercilessly.

<player> looks around, trying to find someone to tease.

/Thank

<player> thanks <target> heartily.

<player> thanks everyone!

/Thirsty

<player> let's <target> know that he/she needs drink, badly.

<player> needs drink, badly!

/Veto

<player> veto's <target>'s idea!

<player> veto's that idea.

/Wave

<player> waves at <target>.

<player> waves.

/Welcome

Welcome <target>! <player> is glad you could make it!

<player> is here!

/Whine

<player> whines pitifully at <target>.

<player> whines pitifully.

/Whistle

<player> whistles at <target> appreciatively.

Whistling, <player> shows his appreciation.

/Yawn

<player> yawns rudely in <target>'s face.

<player> open his/her mouth wide and yawns.

 

Last Updated 11-Mar-2002 Contact the Webmaster: webmaster@paulbb.com